Rise 6 Scripting API
  • Introduction
  • Examples
    • Simple vanilla hop
    • Simple collide fly bypass
    • Events example
    • Example settings
    • Exempted value speed bypass
    • Packet nofall
    • Killaura
    • Arraylist
  • API Documentation
    • Scripting metadata
    • Objects
      • FontRenderer
      • Vector
        • Vector3
        • Vector2
      • ItemStack
      • BlockPos
      • Block
      • Inventory
      • Command
      • Module
      • EntityLiving
      • Entity
    • Global namespaces
      • render
      • input
      • world
      • rise
      • player
      • mc
      • network
      • packet
    • Events
      • Load event
      • Unload event
      • Module events
        • Attack event
        • World Change Event
        • Module Toggle Event
        • Server Kick event
        • Game event
        • Chat input event
        • Click event
        • Entity render event
        • Hit slow down event
        • Jump event
        • Keyboard Input event
        • Kill event
        • Move input event
        • Post motion event
        • Pre motion event
        • Strafe event
        • Pre update event
        • Render 2D event
        • Render 3D event
        • Water event
        • Tick event
        • Slow down event
      • onExecute event
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  1. Examples

Example settings

var module = rise.registerModule("Example Settings", "An example script to teach how to use rise's scriptapi's settings.")

module.registerSetting("number"/*Setting Type*/, "Number Setting"/*Setting Name*/, 1 /*Default Value*/, 0.1/*Min Value*/,10/*Max Value*/,0.1/*Increment*/)

module.registerSetting("boundsnumber"/*Setting Type*/, "Bounds Number Setting"/*Setting Name*/, 1 /*Default Value*/, 2/*Default Second Value*/, 0.1/*Min Value*/,10/*Max Value*/,0.1/*Increment*/)

module.registerSetting("string"/*Setting Type*/, "String Setting"/*Setting Name*/, "Test" /*Default Value*/)

module.registerSetting("mode"/*Setting Type*/, "Mode Setting"/*Setting Name*/, "Mode1"/*Default Mode*/, "Mode1", "Mode2", "Mode3")

module.registerSetting("boolean"/*Setting Type*/, "Boolean Setting"/*Setting Name*/, true/*Default Value*/)

module.registerSetting("color"/*Setting Type*/, "Color Setting"/*Setting Name*/, 255/*Default Red*/, 255/*Default Green*/, 255/*Default Blue*/)

script.handle("onUnload", function () {
	module.unregister()
})

module.handle("onStrafe", function(e) {
	rise.displayChat(module.getSetting("Number Setting"))
	rise.displayChat(module.getSetting("Bounds Number Setting"))
	rise.displayChat(module.getSetting("String Setting"))
	rise.displayChat(module.getSetting("Mode Setting"))
	rise.displayChat(module.getSetting("Boolean Setting"))
})
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Last updated 1 year ago