Rise 6 Scripting API
  • Introduction
  • Examples
    • Simple vanilla hop
    • Simple collide fly bypass
    • Events example
    • Example settings
    • Exempted value speed bypass
    • Packet nofall
    • Killaura
    • Arraylist
  • API Documentation
    • Scripting metadata
    • Objects
      • FontRenderer
      • Vector
        • Vector3
        • Vector2
      • ItemStack
      • BlockPos
      • Block
      • Inventory
      • Command
      • Module
      • EntityLiving
      • Entity
    • Global namespaces
      • render
      • input
      • world
      • rise
      • player
      • mc
      • network
      • packet
    • Events
      • Load event
      • Unload event
      • Module events
        • Attack event
        • World Change Event
        • Module Toggle Event
        • Server Kick event
        • Game event
        • Chat input event
        • Click event
        • Entity render event
        • Hit slow down event
        • Jump event
        • Keyboard Input event
        • Kill event
        • Move input event
        • Post motion event
        • Pre motion event
        • Strafe event
        • Pre update event
        • Render 2D event
        • Render 3D event
        • Water event
        • Tick event
        • Slow down event
      • onExecute event
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  1. API Documentation

Scripting metadata

This page goes over the metadata in the script file header.

Metadata item starts with a //@. Example:

This is optional and not required, as there are default values.

//@ author Codera
//@ version 1.0
//@ description A script for testing the API. Includes a test module and a test command.
//@ noSecurity /* Disabling the security mesaures,     */
               /* script might not load due to         */
               /* Unsafe Script support being disabled */
Key
Type
Description
Default value

author

String

The script author, will be displayed in the GUI.

Unknown author

version

String

Version of the script.

Unknown version

description

String

Description of what the script does.

No description provided

noSecurity

No value passed

Allows you to call unsafe functions. You need to disable Security Measures in the client first, before loading the script, or it will not be loaded.

false

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Last updated 2 years ago