Simple vanilla hop

var module = rise.registerModule("VHop", "Simple vanilla hop speed.")
script.handle("onUnload", function () {
	module.unregister()
})

module.handle("onStrafe", function(e) {
	e.setSpeed(0.5)
	return e
})

module.handle("onMoveInput", function(e) {
	e.setJump(player.isOnGround())
	return e
})

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