Move input event

This page goes over the onMoveInput event.

This event will be called upon the player moving manually. Handler name is onMoveInput.

setForward(forward): Undefined

ArgumentTypeDescription

forward

Number

Amount of forward movement to apply.

Sets the amount of forward movement. By default, if you're not sneaking, the value is either 1 or 0.

setStrafe(strafe): Undefined

ArgumentTypeDescription

strafe

Number

Amount of strafe movement to apply.

Sets the amount of strafe movement. By default, if you're not sneaking, the value is either 1 or 0.

setJump(jump): Undefined

ArgumentTypeDescription

jump

Boolean

Whether to jump or not.

Sets the jump state. By default, if you're not holding the jump key, the value will be false.

setSneak(sneak): Undefined

ArgumentTypeDescription

sneak

Boolean

Whether to sneak or not.

Sets the sneaking state. By default, if you're not holding the sneaking key, the value will be false.

setSneakSlowDownMultiplier(multiplier): Undefined

ArgumentTypeDescription

multiplier

Number

Amount of sneak slowdown multiplier to apply.

Sets the amount of sneak slowdown multiplier. By default, if you're not sneaking, the value is 0.3

getForward(): Number

Returns the forward movement.

getStrafe(): Number

Returns the strafe movement.

getSneakSlowDownMultiplier(): Number

Returns the sneak slowdown multiplier.

isJump(): Boolean

Returns whether you will jump or not.

isSneak(): Boolean

Returns whether you will be sneaking or not.

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