Rise 6 Scripting API
  • Introduction
  • Examples
    • Simple vanilla hop
    • Simple collide fly bypass
    • Events example
    • Example settings
    • Exempted value speed bypass
    • Packet nofall
    • Killaura
    • Arraylist
  • API Documentation
    • Scripting metadata
    • Objects
      • FontRenderer
      • Vector
        • Vector3
        • Vector2
      • ItemStack
      • BlockPos
      • Block
      • Inventory
      • Command
      • Module
      • EntityLiving
      • Entity
    • Global namespaces
      • render
      • input
      • world
      • rise
      • player
      • mc
      • network
      • packet
    • Events
      • Load event
      • Unload event
      • Module events
        • Attack event
        • World Change Event
        • Module Toggle Event
        • Server Kick event
        • Game event
        • Chat input event
        • Click event
        • Entity render event
        • Hit slow down event
        • Jump event
        • Keyboard Input event
        • Kill event
        • Move input event
        • Post motion event
        • Pre motion event
        • Strafe event
        • Pre update event
        • Render 2D event
        • Render 3D event
        • Water event
        • Tick event
        • Slow down event
      • onExecute event
Powered by GitBook
On this page
  • This event is cancellable.
  • setForwardMultiplier(multiplier): Undefined
  • setStrafeMultiplier(multiplier): Undefined
  • getStrafeMultiplier(): Undefined
  • getForwardMultiplier(): Undefined
  1. API Documentation
  2. Events
  3. Module events

Slow down event

This page goes over the onSlowDown event.

This event is cancellable.

This event will be called upon player being slowed down by blocking or using a consumable item. Handler name is onSlowDown.

setForwardMultiplier(multiplier): Undefined

Argument
Type
Description

multiplier

Number

Amount of forward slowdown to apply.

Sets the amount of forward slowdown. Default value is 0.2.

setStrafeMultiplier(multiplier): Undefined

Argument
Type
Description

multiplier

Number

Amount of strafe slowdown to apply.

Sets the amount of strafe slowdown. Default value is 0.2.

getStrafeMultiplier(): Undefined

Returns the strafe multiplier.

getForwardMultiplier(): Undefined

Returns the forward multiplier.

PreviousTick eventNextonExecute event

Last updated 2 years ago