rise
This page will go over the Rise API namespace.
registerModule(name, description): Module
registerModule(name, description): ModuleArgument
Type
Description
setName(name): Undefined
setName(name): UndefinedArgument
Type
Description
getModules(): Module[]
getModules(): Module[]getModule(name): Module
getModule(name): ModuleArgument
Type
Description
registerCommand(name, description): Command
registerCommand(name, description): CommandArgument
Type
Description
getCommands(): Command[]
getCommands(): Command[]getCommand(String name): Command
getCommand(String name): CommandArgument
Type
Description
displayChat(String message): Undefined
displayChat(String message): UndefinedArgument
Type
Description
getRiseName(): String
getRiseName(): StringgetRiseVersion(): String
getRiseVersion(): StringgetSystemMillis(): Number
getSystemMillis(): NumbernewVec2(x, y): Vector2
newVec2(x, y): Vector2Argument
Type
Description
newVec3(x, y, z): Vector3
newVec3(x, y, z): Vector3Argument
Type
Description
displayInfoNotification(title, message, time?): Undefined
displayInfoNotification(title, message, time?): UndefinedArgument
Type
Description
pingspoof(delay, normal?, teleport?, velocity?, entity?): Undefined
pingspoof(delay, normal?, teleport?, velocity?, entity?): UndefinedArgument
Type
Description
blink(): Undefined
blink(): Undefineddispatch(): Undefined
dispatch(): Undefinedpingspoof(Number amount): Undefined
pingspoof(Number amount): UndefinedgetFPS(): Number
getFPS(): NumbergetPing(): Number
getPing(): NumberisBot(Number entityID): Boolean
isBot(Number entityID): BooleanisFriend(String entityName): Boolean
isFriend(String entityName): BooleangetRotations(Vector3 positionToRotate): Number[]
getRotations(Vector3 positionToRotate): Number[]getRotations(Number entityID): Number[]
getRotations(Number entityID): Number[]threadPool(Function function): Undefined
threadPool(Function function): Undefinedthread(Function function): Undefined
thread(Function function): UndefinedLast updated