player
This page will go over the Player API namespace.
Methods from the superclasses
isAnimal(): Boolean
isAnimal(): BooleanisMob(): Boolean
isMob(): BooleanisPlayer(): Boolean
isPlayer(): BooleangetHealth(): Number
getHealth(): NumbergetMaxHealth(): Number
getMaxHealth(): NumbergetHurtTime(): Number
getHurtTime(): NumbergetMaxHurtTime(): Number
getMaxHurtTime(): NumbergetLastHurtTime(): Number
getLastHurtTime(): NumbergetHeldItemStack(): ItemStack
getHeldItemStack(): ItemStackisDead(): Boolean
isDead(): BooleanisLiving(): Boolean
isLiving(): BooleangetPosition(): Vector3
getPosition(): Vector3getLastPosition(): Vector3
getLastPosition(): Vector3getMotion(): Vector3
getMotion(): Vector3getRotation(): Vector2
getRotation(): Vector2getLastRotation(): Vector2
getLastRotation(): Vector2getTicksExisted(): Number
getTicksExisted(): NumbergetEntityId(): Number
getEntityId(): NumbergetDisplayName(): String
getDisplayName(): StringgetInventory(): Inventory
getInventory(): InventorygetDistanceToEntity(entity): Number
getDistanceToEntity(entity): NumberArgument
Type
Description
getDistance(x, y, z): Number
getDistance(x, y, z): NumberArgument
Type
Description
Exclusive to player API, not found in superclasses.
message(text): Undefined
message(text): UndefinedArgument
Type
Description
getName(): String
getName(): StringgetPlayerID(): String
getPlayerID(): StringisOnGround(): Boolean
isOnGround(): BooleanisMoving(): Boolean
isMoving(): Booleanjump(): Undefined
jump(): UndefinedsetSlot(Number slot): Undefined
setSlot(Number slot): Undefinedstrafe(speed): Undefined
strafe(speed): UndefinedArgument
Type
Description
stop(): Undefined
stop(): UndefinedsetPosition(posX, posY, posZ): Undefined
setPosition(posX, posY, posZ): UndefinedArgument
Type
Description
setPosition(vector): Undefined
setPosition(vector): UndefinedArgument
Type
Description
setMotion(motionX, motionY, motionZ): Undefined
setMotion(motionX, motionY, motionZ): UndefinedArgument
Type
Description
setMotionX(motionX): Undefined
setMotionX(motionX): UndefinedArgument
Type
Description
setMotionY(motionY): Undefined
setMotionY(motionY): UndefinedArgument
Type
Description
setMotionZ(motionZ): Undefined
setMotionZ(motionZ): UndefinedArgument
Type
Description
setMotion(vector): Undefined
setMotion(vector): UndefinedArgument
Type
Description
leftClick(): Undefined
leftClick(): UndefinedrightClick(): Undefined
rightClick(): UndefinedattackEntity(target): Undefined
attackEntity(target): UndefinedArgument
Type
Description
swingItem(): Undefined
swingItem(): Undefinedmessage(message): Undefined
message(message): UndefinedArgument
Type
Description
setRotation(rotations, rotationSpeed, movementFix): Undefined
setRotation(rotations, rotationSpeed, movementFix): UndefinedArgument
Type
Description
setHeldItem(slot, render): Undefined
setHeldItem(slot, render): UndefinedArgument
Type
Description
getHeldItemStack(): ItemStack
getHeldItemStack(): ItemStackgetClientHeldItemStack(): ItemStack
getClientHeldItemStack(): ItemStackgetClientHeldItemSlot(): Number
getClientHeldItemSlot(): NumberitemDamage(): Undefined
itemDamage(): Undefineddamage(packet, timer): Undefined
damage(packet, timer): UndefinedArgument
Type
Description
fakeDamage(): Undefined
fakeDamage(): UndefinedcalculateRotations(to): Vector2
calculateRotations(to): Vector2Argument
Type
Description
getHurtTime(): Number
getHurtTime(): NumberisUsingItem(): Boolean
isUsingItem(): BooleanisHoldingSword(): Boolean
isHoldingSword(): BooleanisHoldingTool(): Boolean
isHoldingTool(): BooleanisHoldingBlock(): Boolean
isHoldingBlock(): BooleangetFoward(): Number
getFoward(): NumbergetStrafe(): Number
getStrafe(): NumbergetSpeed(): Number
getSpeed(): NumbergetUseItemProgress(): Number
(): NumbersetSprinting(sprinting): Undefined
(sprinting): UndefinedsetClientRotations(yaw, pitch): Undefined
(yaw, pitch): UndefinedgetUseItemProgress(): Number
(): NumbergetFallDistance(): Number
(): NumbergetHunger(): Number
(): NumbergetAbsorption(): Number
(): NumberisInWater(): Boolean
(): BooleanisInLava(): Boolean
(): BooleansetSneaking(sneaking): Undefined
(sneaking): UndefinedisInWeb(): Boolean
(): BooleanisOnLadder(): Boolean
(): BooleanisCollided(): Boolean
(): BooleanisCollidedHorizontally(): Boolean
(): BooleanisCollidedVertically(): Boolean
(): BooleanisPotionActive(Number potionID): Boolean
(Number potionID): BooleanplaceBlock(ItemStack heldStack, Vector3d blockPos, Number side, Vector3d hitVec): Undefined
(ItemStack heldStack, Vector3d blockPos, Number side, Vector3d hitVec): UndefinedgetGUI(): String
(): StringmouseOverEntity(entity, range): Boolean
mouseOverEntity(entity, range): BooleanArgument
Type
Description
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