render
This page will go over the Render API namespace.
getCameraPosition(): Vector3
getCameraPosition(): Vector3
Returns a 3-dimensional vector that stores the camera position.
rectangle(x, y, width, height, color): Undefined
rectangle(x, y, width, height, color): Undefined
rectangle(x, y, width, height): Undefined
rectangle(x, y, width, height): Undefined
rainbowRectangle(x, y, width, height): Undefined
rainbowRectangle(x, y, width, height): Undefined
centeredRectangle(x, y, width, height, color): Undefined
centeredRectangle(x, y, width, height, color): Undefined
centeredRectangle(x, y, width, height): Undefined
centeredRectangle(x, y, width, height): Undefined
roundedRectangle(x, y, width, height, radius, color)
roundedRectangle(x, y, width, height, radius, color)
roundedRectangleOutline(x, y, width, height, radius, thickness)
roundedRectangleOutline(x, y, width, height, radius, thickness)
Renders a rectangle. Names are self-explanatory.
renderItemIcon(x, y, itemstack): Undefined
renderItemIcon(x, y, itemstack): Undefined
Renders an item icon.
drawLine3D(xFrom, yFrom, zFrom, xTo, yTo, zTo, color, width)
drawLine3D(xFrom, yFrom, zFrom, xTo, yTo, zTo, color, width)
drawLine3D(vectorFrom, vectorTo, color, width)
drawLine3D(vectorFrom, vectorTo, color, width)
Draws a line from one position in the world to another.
smoothCamera(): Undefined
smoothCamera(): Undefined
Smoothes the camera out on the Y position by not updating the camera Y position.
getMinecraftFontRenderer():
FontRenderer
getMinecraftFontRenderer():
FontRenderer
getCustomFontRenderer(name, size, antialiasing):
FontRenderer
getCustomFontRenderer(name, size, antialiasing):
FontRenderer
getCustomFontRendererBold(name, size, antialiasing):
FontRenderer
getCustomFontRendererBold(name, size, antialiasing):
FontRenderer
getCustomFontRendererItalic(name, size, antialiasing):
FontRenderer
getCustomFontRendererItalic(name, size, antialiasing):
FontRenderer
getCustomFontRendererBoldItalic(name, size, antialiasing):
FontRenderer
getCustomFontRendererBoldItalic(name, size, antialiasing):
FontRenderer
Creates and returns a new FontRenderer object.
getEyeHeight(): Number
getEyeHeight(): Number
Returns the eye height.
getThemeColor(): Number[]
getThemeColor(): Number[]
Returns the theme accent color.
getBackgroundShade(): Number[]
getBackgroundShade(): Number[]
Returns the background color of Rise Elements, can be used to make your visuals match Rise's.
getDropShadow(): Number[]
getDropShadow(): Number[]
Returns the bloom drop shadow color of Rise Elements, can be used to make your visuals match Rise's.
blur(callback): Undefined
blur(callback): Undefined
bloom(callback): Undefined
bloom(callback): Undefined
outline(callback): Undefined
outline(callback): Undefined
Applies an effect to a block of code.
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