render
This page will go over the Render API namespace.
getCameraPosition(): Vector3
getCameraPosition(): Vector3rectangle(x, y, width, height, color): Undefined
rectangle(x, y, width, height, color): Undefinedrectangle(x, y, width, height): Undefined
rectangle(x, y, width, height): UndefinedrainbowRectangle(x, y, width, height): Undefined
rainbowRectangle(x, y, width, height): UndefinedcenteredRectangle(x, y, width, height, color): Undefined
centeredRectangle(x, y, width, height, color): UndefinedcenteredRectangle(x, y, width, height): Undefined
centeredRectangle(x, y, width, height): UndefinedroundedRectangle(x, y, width, height, radius, color)
roundedRectangle(x, y, width, height, radius, color)roundedRectangleOutline(x, y, width, height, radius, thickness)
roundedRectangleOutline(x, y, width, height, radius, thickness)Argument
Type
Description
renderItemIcon(x, y, itemstack): Undefined
renderItemIcon(x, y, itemstack): UndefinedArgument
Type
Description
drawLine3D(xFrom, yFrom, zFrom, xTo, yTo, zTo, color, width)
drawLine3D(xFrom, yFrom, zFrom, xTo, yTo, zTo, color, width)drawLine3D(vectorFrom, vectorTo, color, width)
drawLine3D(vectorFrom, vectorTo, color, width)Argument
Type
Description
smoothCamera(): Undefined
smoothCamera(): UndefinedgetMinecraftFontRenderer(): FontRenderer
getMinecraftFontRenderer(): FontRenderergetCustomFontRenderer(name, size, antialiasing): FontRenderer
getCustomFontRenderer(name, size, antialiasing): FontRenderergetCustomFontRendererBold(name, size, antialiasing): FontRenderer
getCustomFontRendererBold(name, size, antialiasing): FontRenderergetCustomFontRendererItalic(name, size, antialiasing): FontRenderer
getCustomFontRendererItalic(name, size, antialiasing): FontRenderergetCustomFontRendererBoldItalic(name, size, antialiasing): FontRenderer
getCustomFontRendererBoldItalic(name, size, antialiasing): FontRendererArgument
Type
Description
getEyeHeight(): Number
getEyeHeight(): NumbergetThemeColor(): Number[]
getThemeColor(): Number[]getBackgroundShade(): Number[]
getBackgroundShade(): Number[]getDropShadow(): Number[]
getDropShadow(): Number[]blur(callback): Undefined
blur(callback): Undefinedbloom(callback): Undefined
bloom(callback): Undefinedoutline(callback): Undefined
outline(callback): UndefinedArgument
Type
Description
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