render

This page will go over the Render API namespace.

getCameraPosition(): Vector3

Returns a 3-dimensional vector that stores the camera position.

rectangle(x, y, width, height, color): Undefined

rectangle(x, y, width, height): Undefined

rainbowRectangle(x, y, width, height): Undefined

centeredRectangle(x, y, width, height, color): Undefined

centeredRectangle(x, y, width, height): Undefined

roundedRectangle(x, y, width, height, radius, color)

roundedRectangleOutline(x, y, width, height, radius, thickness)

Argument
Type
Description

x

Number

X position.

y

Number

Y position.

width

Number

Rectangle width

height

Number

Rectangle height

radius

Number

Rounding radius.

thickness

Number

Rounded outline rectangle thickness.

color

Number[]

3 or 4 dimensional array with the RGBA colors.

Renders a rectangle. Names are self-explanatory.

renderItemIcon(x, y, itemstack): Undefined

Argument
Type
Description

x

Number

X position.

y

Number

Y position.

itemstack

Item to render.

Renders an item icon.

drawLine3D(xFrom, yFrom, zFrom, xTo, yTo, zTo, color, width)

drawLine3D(vectorFrom, vectorTo, color, width)

Argument
Type
Description

xFrom, yFrom, zFrom or vectorFrom

Number or Vector3

First position

xTo, yTo, zTo or vectorTo

Number or Vector3

Second position

color

Number[]

3 or 4 dimensional array with the RGBA colors.

width

Number

Line width.

Draws a line from one position in the world to another.

smoothCamera(): Undefined

Smoothes the camera out on the Y position by not updating the camera Y position.

getMinecraftFontRenderer(): FontRenderer

getCustomFontRenderer(name, size, antialiasing): FontRenderer

getCustomFontRendererBold(name, size, antialiasing): FontRenderer

getCustomFontRendererItalic(name, size, antialiasing): FontRenderer

getCustomFontRendererBoldItalic(name, size, antialiasing): FontRenderer

Argument
Type
Description

name

String

Font name

size

Number

Font size

antialiasing

Boolean

Whether to use anti-aliasing on the font renderer or not.

Creates and returns a new FontRenderer object.

getEyeHeight(): Number

Returns the eye height.

getThemeColor(): Number[]

Returns the theme accent color.

getBackgroundShade(): Number[]

Returns the background color of Rise Elements, can be used to make your visuals match Rise's.

getDropShadow(): Number[]

Returns the bloom drop shadow color of Rise Elements, can be used to make your visuals match Rise's.

blur(callback): Undefined

bloom(callback): Undefined

outline(callback): Undefined

Argument
Type
Description

callback

Function<Undefined>

Body of the function to apply a specified effect to.

Applies an effect to a block of code.

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